Import/Export (CSV)

You can import and export your localized text assets with CSV files easily.

Exporting to CSV File

Follow these steps to export your text assets as CSV file:

Window -> GameToolkit -> Localization -> Export .csv

It will create a CSV file to path you selected.

Languages that are included in localization settings can be exported only.

Importing from CSV File

Follow these steps to import a CSV file to your project:

Window -> GameToolkit -> Localization -> Import .csv

It will create text assets which does not exist before, and updates ones that are exist before. There are few rules for importing a CSV file successfully:

  • The first record must be a "header", which contains column names in each of the fields

    • The first column of the first record is the asset name (Key).

    • Following columns are the languages that are used in the project.

      • Language column must have ISO-639-1 language code. If the column has any other data like language name or something like that, it must be separated by whitespace from the language code.

  • Following records contains localized text values regarding to the corresponding language.

    • The first column must have the asset name (Key) that must be unique.

You can specify import location for newly created localized text assets from localization settings.

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