Getting Started

1. Importing the Package in Your Project

Open or create your project in Unity. Then import the Asset Localization package from the Asset Store window in Unity editor. You can find detailed explanation here.

2. Creating Localization Settings

Localization settings is created automatically when package is imported. Also you can manually create via

Project Window -> GameToolkit -> Localization -> Localization Settings

Settings file must be kept under any Resources folder. You can read detailed explanation about Resources.

3. Localization Settings

You can add languages that must be available in you game as many as you want via:

Adding a language

or add used languages in your assets via:

Adding used languages

If you want to use Quick Translate option, you should set Google Authentication File claimed from Google Cloud. For more information look at: